How Okami 2 Nearly Happened At PlatinumGames

Following Okami’s launch in 2006, it shortly amassed a cult following and important reception. It is distinctive aesthetic and kooky universe made it an award-winning success.

Though Capcom launched a sequel on the Nintendo DS, titled Okamiden, followers have craved a “true sequel” from director Hideko Kamiya and PlatinumGames (which is made up of many key builders from Okami’s unique improvement studio, Clover Studio).

Within the video under, journalist Liam Robertson does investigative reporting that uncovers the story behind how Okami 2 almost got here to be, and the way PlatinumGames was spearheading the undertaking.

It was in 2015 when talks between Capcom and PlatinumGames started, revolving round how the 2 events wished to revive a traditional IP. The 2 main contenders had been Okami and Viewtiful Joe, and at last, the groups selected Okami as extra commercially viable.

Kamiya himself hinted in interviews and on social media that he had a need to create an Okami sequel. Capcom allegedly held many reservations about working with Platinum, however after a number of amicable talks between each events, plans moved ahead to create Okami 2.

Sadly, the undertaking by no means got here to be, as plans had been jeopardized when former PlatinumGames president Tatsuya Minami started having disagreements along with his personal studio. He lastly stepped down in 2016. 

To listen to the complete story, take a look at the video above. For extra about Okami, examine how Okami HD is heading to Nintendo Switch this August.


Supply: Gameinformer