Today, Sony is giving us a look at some of the upcoming indies coming our way. One of the reveals was for a story-driven puzzle game called Maquette for PS4.
“Maquette is a puzzle game, but not in the sense that Sudoku is a puzzle, more like a story that has puzzles throughout,” writes creative director Hanford Lemoore in a PlayStation blog post. “As you explore the game’s recursive world, you’ll uncover memories of a young couple in love, solving puzzles through creative thinking.”
The first-person puzzle game takes place in a “recursive world” (one nested inside itself), where you manipulate object sizes to get past obstacles. This means what you do in a smaller, model-size version of the world will impact the regular world. This offers the opportunity for interesting puzzle solutions, like taking a key for the regular world and using its bigger object size in the smaller one as a bridge to get across an area. It sounds more complicated than it is. The video below offers a good visual explanation of how it all works, so be sure to watch it if you’re interested.
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