GTA Executive Says Consoles Without Backwards Compatibility Are Not Ideal

A prominent gaming executive has commented on the potential impact of a console that does not have backwards compatibility, saying it breaks a contract with consumers and is far from ideal. Speaking to GI.biz, Take-Two boss Strauss Zelnick shared his thoughts against the backdrop of a report from VGC that said some developers don’t want to see the next Nintendo console feature backwards compatibility support for original Switch titles.

“You need to give consumers what they want and optimize their experience, and you can’t not deliver a feature you’re able to deliver so as to maximize sales. That isn’t fulfilling your contract with consumers,” he said. “You have to do the very best you can for them. I suppose it’s possible the lack of backward compatibility could enhance your revenue for a period of time, but at what cost?”

Zelnick pointed out that Take-Two doesn’t make hardware so it doesn’t get to decide, but it’s his belief that, “if you can be compatible technically, then you want to be.” But in certain circumstances, “if the leap forward is great enough, that’s not a possibility,” he said.

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Source: Gamespot