Square Enix Confirms Octopath Traveler PC Release Date

Click here to watch embedded media Octopath Traveler released last summer on Switch. Recently, details about an upcoming PC port leaked on the Korean Ratings Board. Additionally, Square Enix posted a blog revealing the game’s PC release date, but the post was quickly taken down. Click image thumbnails to view larger version                                                                                                               Today, however, Square dropped a trailer …

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Free-To-Play Forza Street Is Available Now For PC

Last month, Turn 10 accidentally leaked news of a mobile and PC-centered Forza game called Forza Street. That game quietly launched on the Microsoft store today. The early details were true, and the game is a streamlined free-to-play racer. The store page mentions the game is a pick-up-and-play experience with shorter races for “anytime, anywhere.” …

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Super Replay – God Hand Episode 15: A Casino Episode

Click here to watch embedded media After a festive holiday season, Game Informer’s annual 12.31 Super Replay usually brings suffering. In years past, this day has kicked off complete playthroughs of stinkers like Overblood, Overblood 2, Blue Stinger, Illbleed, Raw Danger, Martian Gothic: Unification, Sonic the Hedgehog, and Vampire Hunter D. Figuring out which game …

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Telltale Co-Founder Opens Up About Studio's Troubling Closure

Telltale, the adventure-game juggernaut known for games like The Walking Dead and The Wolf Among Us, shuttered late last year in a shocking and abrupt fashion. Speculation erupted through the games industry, with many wondering what circumstances led to the closure.  We recently published an in-depth investigative piece about the factors leading to Telltale’s end. …

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Telltale Was Under “A Lot Of Pressure” To Duplicate The Walking Dead, Co-Founder Says

Telltale co-founder and former CEO Kevin Bruner recently spoke to us about the successes and downfalls of Telltale, as well as what led to its abrupt closure last year.  Several problems existed internally at Telltale, including rampant crunch across the studio and stifled creativity. One of the major factors behind Telltale’s limited risk-taking had to do …

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