Six Big Takeaways After Seeing Obsidian’s The Outer Worlds

Yesterday, Obsidian and Personal Division introduced The Outer Worlds, a sci-fi RPG that appears to please Mass Impact and Fallout followers. In The Outer Worlds, gamers tackle the position of a colonist who has simply awoken from an extended interstellar hibernation then units off to discover a photo voltaic system with the finally purpose of attending to the underside of a company conspiracy that threatens to destroy the whole lot humanity has constructed.

Tim Cain and Leonard Boyarsky are the sport’s two co-directors, and each designers labored on the unique Fallout in addition to titles like Vampire: The Masquerade – Bloodlines, WildStar, and Diablo III: Reaper of Souls. We talked with Cain and Boyarsky and spent a day at Obsidian studying all we might about their particular new undertaking. Listed here are six causes RPG followers ought to maintain The Outer Worlds on their radar.

1) A Distinctive Take On Sci-Fi

The Outer Worlds is an epic sci-fi opera, however Obsidian’s tackle sci-fi is a bit quirky. In case you watched the sport’s debut trailer, you might need picked up hints of BioShock, however Irrational’s traditional wasn’t a direct inspiration. The crew was initially impressed by Artwork Nouveau and Victorian sci-fi from the late 1800s. The Outer Worlds isn’t precisely steampunk, however its universe is stuffed with plenty of clunky expertise and its environments characteristic plenty of heavy cables and piping.

“We like doing stuff that’s somewhat bit totally different,” says Boyarsky. “We wished to make a sci-fi sport, as a result of we’re each massive sci-fi followers. You’ll be able to say Fallout is sci-fi, however it’s post-apocalyptic, which is a little bit of a sub-genre. This looks like a superb alternative to go pure sci-fi, so we began to speak about companies and the best way they model the whole lot. We wished to discover a future world in that vein. As we talked extra, we have been drawn to the robber barons of the late 1800s and the way they managed each facet of individuals’s existence. That simply felt like a extremely good match for this.”

2) You Discover An Whole Photo voltaic System

Obsidian’s universe isn’t as massive as a Mass Impact galaxy, however in The Outer World’s gamers will fly round a whole photo voltaic system aboard their very own spaceship. We solely bought a style of some of those environments, however they appear sizable in their very own proper, and this range of areas offers Obsidian the chance to create all kinds of ecologies.

Halcyon is the title of The Outer World’s photo voltaic system. It’s the furthest colony from Earth and options two essential planets humanity initially supposed to colonized. Nevertheless, as soon as the colony ships arrived within the system they realized that solely one of many planets nearly as good for habitation, so whereas one planet is filled with smooth technical marvels and gleaming skyscrapers, the opposite is a barren wasteland teeming with wild monsters. Along with these two planets, gamers can discover a number of moons, asteroids, and house stations unfold throughout Halcyon.

 

three) Goofy, Darkish Humor

When you’ve got any query about The Outer Worlds’ model of humor, simply know which you could play via your complete sport as a dumb man – actually, there’s a dialogue possibility labeled [Dumb] that can allow you to role-play as a clueless brute. Halcyon can also be stuffed with fats snakes that have been bred for his or her leather-based, missions about food regimen toothpaste, and a uncommon weapon that works like a shrink ray to miniaturize your opponents.

“I feel humor is admittedly, actually exhausting to do in a sport, however video games that go pure darkish are exhausting to absorb each night time,” says Cain. “I play video games that skew darkish, and after some time I simply don’t wish to play them anymore. We like this sort of darkish humor the place we will put one thing within the sport that additionally appears to be like foolish, however once you dig into it, you discover out it’s actually horrific.”

“You’ll be able to really get rather a lot darker and rather a lot deeper into issues if it’s enjoyable and humorous,” provides Boyarsky. “Getting deep into the human situation generally is a little overwhelming, however in case you are having a enjoyable time and laughing after which we sneak in a few of that depth and darkness, it really resonates somewhat higher.”

four) Open-Ended Drawback-Fixing

Obsidian appears to be like to permit gamers to deal with The Outer World’s missions in quite a lot of methods. Charmers may work their approach out of firefights with the proper phrases, whereas thieves can bypass fight by discovering a backdoor into most outposts. Those that select to interact in The Outer World’s first-person fight may have the choice to decelerate time with a characteristic referred to as tactical time dilation. This slow-mo characteristic permits gamers to look carefully at enemies to realize data similar to their stage of well being and different stats. Assaults made throughout tactical time dilation additionally do additional harm, however finally gamers will have the ability to strategy each downside in their very own approach.

“We at all times ask ourselves, ‘How are folks going to react within the sport and what do we expect they’re going to wish to do,’” says Cain. “We added plenty of totally different playthrough paths. For fight, we’ve got each melee and ranged, however gamers even have stealth and dialogue choices. Then we’ve got all of the hybrids like what if you wish to sneak via a part of the map after which speak your approach out of a jam. Or, what for those who simply wish to kill everyone? We’re pleased to say which you could kill everyone within the sport and nonetheless end the principle story arc. You’d be a psychopath, however you may do it.”

 

5) Embrace The Concern

The Outer Worlds is continually watching gamers and recording their actions. In the end, it can current new occasions that might go away lasting scares in your hero. At numerous occasions, the sport will invite you to pick a concern to your character. These fears are primarily based on issues which have occurred to you. For instance, for those who take plenty of harm from a sure enemy kind, you might be invited to develop a concern of that enemy, which implies you’ll take additional harm these foes. In return to taking a concern, gamers will get to choose an additional perk to buff their character in different methods. This creates an attention-grabbing danger reward dynamic the place gamers can select to have some weaknesses as a way to make themselves stronger. As soon as these fears have been chosen, they’re locked in, however gamers may also select to choose out of this concern system solely. 

“In case you’re acquainted with the works of Joseph Campbell – The Energy of Fantasy and The Hero with a Thousand Faces – he at all times talks about how heroes are extra attention-grabbing as a result of they’ve flaws, so we integrated the concern system,” says Cain. “The sport’s flaws may be something from a concern of heights to a concern of the darkish, otherwise you may be vulnerable to totally different harm sorts. So the sport may go, ‘Hey, I seen you catch hearth rather a lot. Do you wish to be vulnerable to flame harm?’ Individuals are like, ‘Why would ever wish to be vulnerable to flame harm?’ However for those who’re one perk away from one thing actually cool, it may be actually tempting.”

6) Companionship On The Spaceship

Throughout your journey via Halcyon, you’ll meet a number of characters who will be part of your crew. These characters characteristic their very own distinctive skills, motivations, and beliefs. As you get to know them, they provides you with private companion quests, and finishing these missions might change their character. Companions will interject in the midst of conversations and buff your abilities, however they may additionally go away your crew in the event that they don’t like what you’re doing. We encountered one companion named Ellie, who’s a troublesome, no-nonsense sharpshooter. One other companion, named Felix, is a sarcastic melee brute with a superb intimidation talent. Sadly, you gained’t have the ability to romance any of your companions.

“You encounter all of the companions within the first third of the sport, as a result of it’s no enjoyable getting a companion within the final hour,” says Cain. “They’re designed to the touch many of the main abilities, so they’re all totally different, however there may be some overlap so there’s not only one man who is admittedly good at ranged assaults or one one who’s a superb physician. Additionally they play off all of the other ways a participant can play. Like, for those who’re enjoying a psychopath, we present how all these companions react to that. In case you’re being very nice, not all of the companions are going to be like, ‘Oh nice, you’re a hero.’”

 

Given Obsidian’s lineage engaged on video games like Fallout: New Vegas, South Park: The Stick of Fact, and the Pillars of Eternity, The Outer Worlds appears to be like just like the sort of sport that RPG followers have been ready a very long time for. We loved our transient style of Obsidian’s distinctive spin on sci-fi and the studios weird humor, and we will’t wait to get our fingers on the sport in 2019 when it releases on PS4, Xbox One, and PC. For extra, you should definitely watch our New Gameplay Today video preview or watch the announce trailer.


Supply: Gameinformer

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