The Last Of Us Multiplayer Game Canceled, Announces Naughty Dog

The Last of Us multiplayer project, which Naughty Dog says it had been calling The Last of Us Online internally, has been canceled. The studio revealed the news in a blog post, citing the game’s ambitions as being so big that it would require the full attention of the studio, thereby taking any part of the team off of narrative-driven single-player games, the likes of which have been Naughty Dog’s M.O. to this point.

“In ramping up to full production, the massive scope of our ambition became clear,” the statement reads in part. “To release and support The Last of Us Online we’d have to put all our studio resources behind supporting post launch content for years to come, severely impacting development on future single-player games. So, we had two paths in front of us: become a solely live service games studio or continue to focus on single-player narrative games that have defined Naughty Dog’s heritage.”

You can read the full statement at the studio’s official website.

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Source: Gamespot